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Loreweave

智者織衫

胸甲
Level 43 · Str 45 · Int 45
Added in 0.5.0
Loreweave
Loreweave · 智者織衫
Ornate Ringmail · 華貴環甲
  • Adds 1-4 to 8-12 Physical Damage to Attacks攻擊附加1-4至8-12物理傷害
  • +2-5% to Quality of all Skills+2-5%至全部技能的品質
  • +200-300 to Accuracy Rating+200-300命中值
  • 7-10% increased Cast Speed增加7-10%施放速度
  • +20-30 to maximum Mana+20-30最大魔力
  • 6-15% increased Rarity of Items found增加6-15%找到的物品稀有度
  • 50-70% increased Rarity of Items found\nYour other Modifiers to Rarity of Items found do not apply增加50-70%找到物品的稀有度\n使你其他的物品稀有度詞綴無效
  • -100-100% increased Rarity of Items found\nYour other Modifiers to Rarity of Items found do not apply增加-100-100%找到物品的稀有度\n使你其他的物品稀有度詞綴無效
  • 56-85% increased Rarity of Items found\nYour other Modifiers to Rarity of Items found do not apply增加56-85%找到物品的稀有度\n使你其他的物品稀有度詞綴無效
  • -100-100% increased Rarity of Items found\nYour other Modifiers to Rarity of Items found do not apply增加-100-100%找到物品的稀有度\n使你其他的物品稀有度詞綴無效
  • Wind Skills which can be boosted by Elemental Ground Surfaces count\nas being boosted by Shocked Ground可被元素地表強化的疾風技能視為\n受到感電地面強化
  • Wind Skills which can be boosted by Elemental Ground Surfaces count\nas being boosted by Chilled Ground可被元素地表強化的疾風技能視為\n受到冰緩地面強化
  • Wind Skills which can be boosted by Elemental Ground Surfaces count\nas being boosted by Ignited Ground可被元素地表強化的疾風技能視為\n受到點燃地面強化
  • Ignite you inflict deals Chaos Damage instead of Fire Damage你施加的點燃造成混沌傷害而非火焰傷害
  • Withered you inflict also increases Fire Damage taken你施加的凋零同時增加受到的火焰傷害
  • Withered does not expire on Enemies Ignited by you被你點燃的敵人身上的凋零不會失效
  • 25% chance to Intimidate Enemies for 4 seconds on Hit擊中時,有25%的機率威嚇敵人,持續4秒
  • Intimidate Enemies for 4 seconds on Hit擊中時會威嚇敵人,持續4秒
  • +10-20% of Armour also applies to Chaos Damage+10-20%的護甲值也會套用至混沌傷害
  • +0-30% of Armour also applies to Chaos Damage+0-30%的護甲值也會套用至混沌傷害
  • You take Fire Damage instead of Physical Damage from Bleeding你流血時承受火焰傷害而非物理傷害
  • Bleeding you inflict deals Fire Damage instead of Physical Damage你施加的流血造成火焰傷害而非物理傷害
  • Fire Damage also Contributes to Bleeding Magnitude火焰傷害同時貢獻於流血的幅度
  • Lightning Damage of Enemies Hitting you is Unlucky敵人擊中你的閃電傷害相當不幸
  • Attacks have added Physical damage equal to 3% of maximum Life攻擊具有等同於3%最大生命的附加物理傷害
  • Attacks have added Physical damage equal to 0-5% of maximum Life攻擊具有等同於0-5%最大生命的附加物理傷害
  • 100% of Lightning Damage Converted to Cold Damage將100%的閃電傷害轉換為冰冷傷害
  • Ignites you inflict spread to other Enemies that stay within 1.5 metres for 1 second你造成的點燃會散播至停留於1.5公尺內達1秒的其他敵人
  • You gain Onslaught for 4 seconds on Kill擊殺時,你獲得持續4秒的猛攻
  • You can apply an additional Curse你可以施加1個額外的詛咒
  • You cannot be Chilled or Frozen你無法被冰緩或冰凍
  • Allies in your Presence Gain 8-15% of Damage as Extra Chaos Damage在你存在範圍內的友方獲得等同於8-15%傷害的額外混沌傷害
  • Allies in your Presence Gain 1-25% of Damage as Extra Chaos Damage在你存在範圍內的友方獲得等同於1-25%傷害的額外混沌傷害
  • You have Consecrated Ground around you while stationary靜止時,你的周圍產生奉獻地面。
  • Using a Mana Flask grants Guard equal to 100% of Flask's recovery amount for 4 seconds使用魔力藥劑時賦予等同於該藥劑恢復量100%的保護,持續4秒
  • Using a Mana Flask grants Guard equal to 1-200% of Flask's recovery amount for 4 seconds使用魔力藥劑時賦予等同於該藥劑恢復量1-200%的保護,持續4秒
  • 200-300 Physical Damage taken on Minion Death召喚物死亡時受到200-300物理傷害
  • 1-1000 Physical Damage taken on Minion Death召喚物死亡時受到1-1000物理傷害
  • Minions Revive 10-15% faster召喚物的復甦速度加快10-15%
  • Minions Revive -25-25% faster召喚物的復甦速度加快-25-25%
  • All Damage from Hits against Poisoned targets Contributes to Chill Magnitude擊中中毒目標的所有傷害貢獻至冰緩幅度
  • All Damage taken from Hits while Poisoned Contributes to Magnitude of Chill on you中毒時,承受來自擊中的所有傷害貢獻至對你造成的冰緩幅度
  • Inflict Abyssal Wasting on Hit擊中時造成深淵耗損
  • Projectiles have 10-16% chance to Chain an additional time from terrain投射物有10-16%機率從地形額外連鎖一次
  • Projectiles have 0-30% chance to Chain an additional time from terrain投射物有0-30%機率從地形額外連鎖一次
  • You and Allies in your Presence have 10-14% increased Cooldown Recovery Rate你與處於你的存在範圍中的友方增加10-14%冷卻時間恢復率
  • You and Allies in your Presence have 0-25% increased Cooldown Recovery Rate你與處於你的存在範圍中的友方增加0-25%冷卻時間恢復率
  • You and Allies in your Presence have +17-23% to Chaos Resistance你與處於你存在範圍中的友方+17-23%混沌抗性
  • You and Allies in your Presence have +1-37% to Chaos Resistance你與處於你存在範圍中的友方+1-37%混沌抗性
  • You and Allies in your Presence have 11-16% increased Cast Speed你與處於你存在範圍中的友方增加11-16%施放速度
  • You and Allies in your Presence have 0-25% increased Cast Speed你與處於你存在範圍中的友方增加0-25%施放速度
  • You and Allies in your Presence have 7-12% increased Attack Speed你與處於你存在範圍中的友方增加7-12%攻擊速度
  • You and Allies in your Presence have 0-20% increased Attack Speed你與處於你存在範圍中的友方增加0-20%攻擊速度
  • You and Allies in your Presence have 20-28% increased Accuracy Rating你與處於你存在範圍中的友方增加20-28%命中值
  • You and Allies in your Presence have 0-50% increased Accuracy Rating你與處於你存在範圍中的友方增加0-50%命中值
  • Gain Arcane Surge when a Minion Dies召喚物死亡時獲得秘能波動
  • Recover 3-5% of your maximum Life when an Enemy dies in your Presence敵人在你的存在範圍內死亡時,恢復你最大生命的3-5%
  • Recover 0-10% of your maximum Life when an Enemy dies in your Presence敵人在你的存在範圍內死亡時,恢復你最大生命的0-10%
  • Recover 3-5% of your maximum Mana when an Enemy dies in your Presence敵人在你的存在範圍內死亡時,恢復你最大魔力的3-5%
  • Recover 0-10% of your maximum Mana when an Enemy dies in your Presence敵人在你的存在範圍內死亡時,恢復你最大魔力的0-10%
  • 6-10% increased Spirit Reservation Efficiency增加6-10%精魂保留效率
  • 0-20% increased Spirit Reservation Efficiency增加0-20%精魂保留效率
  • Gain Onslaught for 4 seconds when a Minion Dies召喚物死亡時獲得猛攻,持續4秒
  • +20-25 to Spirit while you have at least 200 Strength當你擁有至少200力量時,+20-25精魂
  • +0-40 to Spirit while you have at least 200 Strength當你擁有至少200力量時,+0-40精魂
  • +20-25 to Spirit while you have at least 200 Intelligence當你擁有至少200智慧時,+20-25精魂
  • +0-40 to Spirit while you have at least 200 Intelligence當你擁有至少200智慧時,+0-40精魂
  • +20-25 to Spirit while you have at least 200 Dexterity當你擁有至少200敏捷時,+20-25精魂
  • +0-40 to Spirit while you have at least 200 Dexterity當你擁有至少200敏捷時,+0-40精魂
  • Lightning Skills Chain +1 times閃電技能額外連鎖+1次
  • Gain 10-15% of Damage as Extra Chaos Damage獲得等同於傷害10-15%的額外混沌傷害
  • Gain 0-25% of Damage as Extra Chaos Damage獲得等同於傷害0-25%的額外混沌傷害
  • 100% of Elemental Damage Converted to Chaos Damage將100%的元素傷害轉換為混沌傷害
  • 10-15% increased Quantity of Gold Dropped by Slain Enemies增加10-15%殺死敵人時掉落的金幣數量
  • -30-30% increased Quantity of Gold Dropped by Slain Enemies增加-30-30%殺死敵人時掉落的金幣數量
  • Enemies Chilled by your Hits can be Shattered as though Frozen被你的擊中造成冰緩的敵人視同被冰凍而能被粉碎
  • 15-25% chance to deal your Thorns Damage to Enemies you Hit with Melee Attacks使用近戰攻擊擊中敵人時,有15-25%機率對其造成你的荊棘傷害
  • 0-50% chance to deal your Thorns Damage to Enemies you Hit with Melee Attacks使用近戰攻擊擊中敵人時,有0-50%機率對其造成你的荊棘傷害
  • 15-30% chance for Spell Damage with Critical Hits to be Lucky法術傷害造成暴擊擊中時有15-30%機率很幸運
  • 0-60% chance for Spell Damage with Critical Hits to be Lucky法術傷害造成暴擊擊中時有0-60%機率很幸運
  • +5-10% to Fire and Lightning Resistances per Equipped Item with a Cold Resistance Modifier每裝備一件帶有冰冷抗性詞綴的物品,+5-10%火焰與閃電抗性
  • +-15-15% to Fire and Lightning Resistances per Equipped Item with a Cold Resistance Modifier每裝備一件帶有冰冷抗性詞綴的物品,+-15-15%火焰與閃電抗性
  • You can only Socket 1 Emerald Jewel in this item你只能鑲嵌1顆綠寶石至此物品
  • +5-10% to Cold and Lightning Resistances per Equipped Item with a Fire Resistance Modifier每裝備一件帶有火焰抗性詞綴的物品,+5-10%冰冷與閃電抗性
  • +-15-15% to Cold and Lightning Resistances per Equipped Item with a Fire Resistance Modifier每裝備一件帶有火焰抗性詞綴的物品,+-15-15%冰冷與閃電抗性
  • +5-10% to Fire and Cold Resistances per Equipped Item with a Lightning Resistance Modifier每裝備一件帶有閃電抗性詞綴的物品,+5-10%火焰與冰冷抗性
  • +-15-15% to Fire and Cold Resistances per Equipped Item with a Lightning Resistance Modifier每裝備一件帶有閃電抗性詞綴的物品,+-15-15%火焰與冰冷抗性
  • You can only Socket 1 Ruby Jewel in this item你只能鑲嵌1顆紅寶石至此物品
  • You can only Socket 1 Sapphire Jewel in this item你只能鑲嵌0顆藍寶石至此物品
  • Projectiles from Spells Fork來自法術的投射物分岔
  • Projectiles from Spells Chain +1 times來自法術的投射物額外+1連鎖
  • Projectiles from Spells cannot Pierce法術的投射物無法穿透
  • Wind Skills which can be boosted by Elemental Ground Surfaces can be boosted by multiple Elemental Ground Surfaces可被元素地表強化的疾風技能可被多個元素地表強化
  • Wind Skills which can be boosted by Elemental Ground Surfaces count\nas being boosted by Ignited, Shocked, and Chilled Ground可被元素地表強化的疾風技能視為\n受到點燃、感電、和冰緩地面強化
  • 50% reduced Duration of Curses on you減少50%你身上的詛咒持續時間
  • -100-100% increased Duration of Curses on you增加-100-100%你身上的詛咒持續時間
  • Curses you inflict spread to enemies within 3 metres when Cursed enemy dies受詛咒的敵人死亡時,你施加的詛咒擴散至3公尺內的敵人
  • Gain 1 Dark Whisper every second there is a Cursed Enemy in your Presence當你存在範圍內有受詛咒的敵人時,每秒獲得1層黑暗低語
  • Curses you inflict can affect Hexproof Enemies你所施加的詛咒能夠影響無咒的敵人
  • All Damage from Hits against Bleeding targets Contributes to Chill Magnitude擊中流血目標的所有傷害貢獻至冰緩幅度
  • All Damage taken from Hits while Bleeding Contributes to Magnitude of Chill on you流血時,承受來自擊中的所有傷害貢獻至對你造成的冰緩幅度
  • Enemies have an Accuracy Penalty against you based on Distance敵人對你具有視距離而定的命中懲罰
  • 100% of Cold Damage Converted to Lightning Damage將100%的冰冷傷害轉換為閃電傷害
  • Your Maximum Resistances are 75-80%你的最大抗性為75-80%

The collector need not even speak. Each ring regaled them with tales of his conquest.

Obtained by turning in 60 unique rings to Dannig after giving him the Journey to the East.

Item data sourced from Path of Exile 2 Wiki, licensed under Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported. This site does not claim ownership of this data.物品資料來源自 Path of Exile 2 Wiki,依據 Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported 授權使用。本站不主張對此資料擁有所有權。