Breach
Breach gets a new Atlas hub, a revamped passive tree, visible encounter progress, Genesis Tree crafting, and a longer Breach Domain progression chain.

What changed
- Breach has a new hub: The Monastery of the Keepers, south of the Atlas start.
- Maps around the hub always contain Breach and grant Breach Atlas Tree points.
- The Breach Atlas Passive Tree was completely revamped.
- Starting a Breach now shows a progress bar with remaining time and kill-based time extension.
- Reaching 100% starts a Stabilised Breach with new challenges at the starting point.
Genesis Tree crafting
- The new Genesis Tree consumes Wombgifts and Hiveblood to create jewellery, belts, and currency.
- Genesis Tree nodes control what items are crafted, and new nodes unlock by using Wombgifts.
- Six ring bases, four amulet bases, and four belt bases are exclusive to the Genesis Tree.
- Catalysts no longer drop from monsters and are now obtained only through the Genesis Tree.
- Twelve new Catalysts can add new quality modifiers to jewels.
Domain progression
- Breach monsters now drop Hiveblood, Wombgifts, and Breachstone Splinters.
- Full Breachstone Splinter stacks become a special Wombgift that creates a Breachstone at the Genesis Tree.
- Breachstones reveal new Breach Domains on the Atlas.
- Domains contain Breach Hives, Sky Hives, and Sky Fortresses.
- Sky Fortresses contain Tul and Esh; defeating them grants a key to the Breach pinnacle boss.