The Invoker wields the elements with ease and can use that power to become an Elemental Avatar. The Invoker is also a master of the Spirit allowing him to use many abilities without lifting a finger.
1
Lead me through Grace...
Gain 1 Spirit for every 6 Energy Shield on equipped Body Armour. Gain 1 Spirit for every 15 Evasion Rating on equipped Body Armour. Cannot gain Spirit from Equipment.
2
...and Protect me from Harm
Evasion Rating also grants Physical Damage reduction. 40% less Evasion Rating
3
Faith is a Choice
Grants Skill: Meditate
Meditate: Channels to Recharge Energy Shield. Can overcharge your Energy Shield up to double its normal maximum. Channelling ends when you take damage or your Energy Shield is double its normal maximum. This skill cannot be used if your Energy Shield is already double its normal maximum or you have no maximum Energy Shield.
4
I am the Blizzard...
Gain 10% of Damage as Extra Cold Damage. On Freezing Enemies create Chilled Ground
5
I am the Thunder...
Gain 10% of Damage as Extra Lightning Damage. 25% chance on Shocking Enemies to create Shocked Ground
6
...and I Shall Rage
Grants Skill: Unbound Avatar
Unbound Avatar: Gain Unbound Fury by inflicting Elemental Ailments with Hits on enemies. Once you reach maximum Unbound Fury, consume it to become Unbound for a duration, vastly augmenting your Elemental prowess.
7
The Soul Springs Eternal
Meta Skills gain 35% more Energy
8
Sunder my Enemies...
Critical Hits ignore non-negative Enemy Monster Elemental Resistances
9
...and Scatter Them to the Winds
Grants Skill: Elemental Expression. Trigger Elemental Expression on Melee Critical Hit.
Elemental Expression: Create a fiery explosion, an arcing bolt of lightning, or an icy wave of projectiles. The chance for an explosion is proportional to your Strength, for a bolt proportional to your Dexterity, and for a wave proportional to your Intelligence.